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Description | English: The Seven Pillars of Wisdom rock formation in Wadi Rum, Jordan Français : La formation des Sept piliers de la sagesse dans le Wadi Rum en Jordanie |
Date | |
Source | Own work |
Author | Bernard Gagnon |
Camera location | 29° 37′ 46.28″ N, 35° 25′ 37.13″ E | View this and other nearby images on: OpenStreetMap - Google Earth |
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I, the copyright holder of this work, hereby publish it under the following licenses:
Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.2 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the section entitled GNU Free Documentation License. |
This file is licensed under the Creative Commons Attribution-Share Alike 3.0 Unported, 2.5 Generic, 2.0 Generic and 1.0 Generic license. | |
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current | 23:56, 26 March 2011 | 3,456 × 2,592 (2.38 MB) | Bgag(talk | contribs) | {{Information |Description ={{en|1=The Seven Pillars of Wisdom rock formation in en:Wadi Rum, Jordan}} {{fr|1=La formation des Sept piliers de la sagesse dans le fr:Wadi Rum en Jordanie}} |Source ={{own}} |Author =[[User:Bga |
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Wolverine Database
Finally I have some free time and I have started fixing Kyo/NeoKyo. Downloaded him from my site and found a number of issues already: Format is - Issue Status - Error with holds2 command when using Kyo.cmd (Hard AI) Fixed - Ending Storyboard files missing Fixed - guard.ctrltime and hittime is set to double the actual value because of a bug in older MUGEN version that is apparently fixed now. I did this to all my characters so I have to redo all the hitdefs of ALL my characters and fix them.
Gameplay While it was meant to be based most on Marvel Super Heroes, This version of Wolverine uses a combo of its attacks from X-Men vs. Street Fighter and Marvel vs. Its gameplay seems to be more reminiscent of the latter, using hyper backgrounds from said game.
Mugen Wolverine Vs Omega
2007-6-21 Alright, some basic rules of MUGEN Club. All NG Rules apply. Wolverine 71113 Fred Flintstone Apocalypse Wario Mr. MGBR Backups I am in the process. I hope you enjoy these pieces of MUGEN history! -Jango Sander71113 Benimaru Chizuru Daimon Vanessa T[E]rry Kyo Lucky Ramon.
Wolverine seems to rely most on close combat, due to having no projectiles. It has a wide variety of moves, as well as a unique Hyper not included in the source games, but it is labeled as a hidden Move. Berserker Barrage can be mashed to gain extra hits. Overall, Wolverine is combo heavy, also possesing a potent air game.
One of its most notable features is its brutal A.I, which at the time of its release, was considered to be one of the hardest fair A.Is in M.U.G.E.N, being on the same level as characters such as Super Mario. Sebastien tellier. Another overlooked feature due to Wolverine's brutal A.I is the ability to change the level of A.I between 3 levels via the.def file.